Age/Gender: 21, Male
Location: The Adamantine Gates
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Nothing, and More.
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Latest Flash Reviews
You've got a bit of an error that on every detection of key pressing, the game plays the movement animation, rather than limiting it to when the character actually moves.
The movement is a bit of a pain, as the character can jump as high as a building, but walks briskly at best, barely able to move halfway past a gap before he runs out of ground and is forced to fall straight down. The game cannot register multiple key presses very well, instead just overriding whatever was hit first. You used the key-press function instead of key-is-down. This means that when you press a direction, the game registers a one-frame or so movement, then pauses until the keyboard recognizes the key has been held down, and starts spamming the key. The pause has no place in video games, and the spamming is a sign of shoddy programming.
The scrolling isn't bad, but it pauses longer than it should. The use of gradients is rather taxing on the flash engine, and appears as a sign of laziness when it fails to add anything that couldn't be had by simply adding a few scraps of cell shading.
Even so, I've seen far worse pass.
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Given that I seldom give a passing score, I intend this as a complement.
The artwork actually shows effort has been spent, but it ends there. The voices are barely audible over the music past the halfway point, and the subtitles fill a third of the screen with a fog light that entirely covers them, which would have made it more practical to just have them attached to the bottom of the screen, so at least they wouldn't take up more room than absolutely necessary.
Not bad for its length, I guess, but I hardly see anything that merits "spoof", considering that it's taking completely unrelated characters whose relationship doesn't even comically resemble that of the original cast. It's more of an homage, if anything.
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I'm fascinated that a one-button platformer can be so hard, so challenging, without being purely luck based. It's rather innovative, and quite fun.
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